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Ford Fairlane Thunderbolt 1964 - WIP for HUM3D Contest

Worked with sculpted + volume builder.

An own and experimental technique that I set out to take advantage of these 2 great tools. With the details of voxel sculpting offered by 3d Coat and the Cinema Builder Volume for retopology, in less than a week I was able to create a mesh base worked by parts. Saving the work of separating surfaces and creating a tedious retopology.

#3dcoat #C4D

Base mesh- Cinema 4D constructor volumen

Base mesh- Cinema 4D constructor volumen

Work in the body- 3D COAT voxel sculpt

Work in the body- 3D COAT voxel sculpt